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== Fast Times Strategy == | == Fast Times Strategy == | ||
=== Special Edition === | === Special Edition === | ||
For lap 1, stay on the main road until the two-loop shortcut. After this shortcut, stick to the main road again, including the entirety of Glen Park. Upon Arrival at Bernal Heights, head straight into the Metro station. Take a right while avoiding oncoming trains, and hug the wall on the right side. Exit the metro station by staying to the right side of the wall while maintaining a straight direction. Slow down just a bit while in the air then after landing, turn left slightly at full speed to take a large jump over hill, using the clutch for extra airtime if needed. at the beginning of Eureka valley, take the right side entrance into a large tunnel with a fan. Inside this tunnel, follow the green arrows to perform a corkscrew shortcut to exit and complete lap 1. | |||
On lap 2, take the shortcut with two loops once again, though this time aim for a tunnel on either the left or right side of the road upon exit. Drive through either tunnel at full speed, and aim for a large suspended platform above the main road in the center. Avoid the initial set of piston obstacles, then drive into a long pipe shortcut. This pipe shortcut starts with a left turn and a descent shortly after. Drive along the sides of the wall at full speed with minimal steering corrections to clear this section first. After descending is large left bend, followed by a large right bend, and an exit. After exiting, follow the main road to complete the second lap. | |||
On lap 3, perform a similar set of shortcuts as done in lap 1, with the exception of the large tunnel shortcut at the end. | |||
The current record run in Team Rush, by Cobra427: | The current record run in Team Rush, by Cobra427: | ||
Revision as of 04:48, 13 July 2025
Dusk
Dusk is the second new track added to Tournament Edition, and is arguably the most difficult track in the whole game. Getting a good time requires near perfect driving on all three laps as many elements of the track only position correctly for perfect driving, and making one mistake can ruin everything else. Both this track and Dawn were originally from the console versions, but were revamped and brought back to the arcade. This track is the only one in all versions to receieve a revised difficulty indication on the track selection screen; In TE it was stated to be Advanced difficulty, but in SE it was increased to Extreme difficulty, though the track remained the exact same.
Track Layout
Starting at the Golden Gate Bridge like Track 1 of San Francisco Rush, the track leads players to some wide corners around Presidio that leads to Forest Hill. These jumps lead to Glen Park's windy corners and eventually the subway located on Bernal Heights. This subway is only open on laps 1 and 3, so on lap 2 players will need to maneuver through Bernal Height's technical turns. Both paths lead to Noe Valley with a very difficult corner to jump at high speeds. Finally, the finish line is right on the edge of Eureka Valley.
Fast Times Strategy
Special Edition
For lap 1, stay on the main road until the two-loop shortcut. After this shortcut, stick to the main road again, including the entirety of Glen Park. Upon Arrival at Bernal Heights, head straight into the Metro station. Take a right while avoiding oncoming trains, and hug the wall on the right side. Exit the metro station by staying to the right side of the wall while maintaining a straight direction. Slow down just a bit while in the air then after landing, turn left slightly at full speed to take a large jump over hill, using the clutch for extra airtime if needed. at the beginning of Eureka valley, take the right side entrance into a large tunnel with a fan. Inside this tunnel, follow the green arrows to perform a corkscrew shortcut to exit and complete lap 1.
On lap 2, take the shortcut with two loops once again, though this time aim for a tunnel on either the left or right side of the road upon exit. Drive through either tunnel at full speed, and aim for a large suspended platform above the main road in the center. Avoid the initial set of piston obstacles, then drive into a long pipe shortcut. This pipe shortcut starts with a left turn and a descent shortly after. Drive along the sides of the wall at full speed with minimal steering corrections to clear this section first. After descending is large left bend, followed by a large right bend, and an exit. After exiting, follow the main road to complete the second lap.
On lap 3, perform a similar set of shortcuts as done in lap 1, with the exception of the large tunnel shortcut at the end.
The current record run in Team Rush, by Cobra427:
Coin Locations
[TODO]
Timed/Switch Events
- The subway station is only open on laps 1 and 3. Lap 2 requires the normal path through Bernal Heights to be taken. The station door closes at X:XX and reopens at X:XX.
- The subway trains move back and forth at varying speeds, most of the time blocking you from crossing the tracks. The optimal timing to drive across the tracks assumes close to perfect racing for the subway being accessible on laps 1 and 3. A very slow moving train starts to cross the closest track at around 1:19 into the race, and takes a very long time to clear the path. With Advanced handling, it is required to briefly slow down as there is a train that will be in the way on lap 3. It is possible to beat the train, but it requires perfect driving. It is much easier to pass it with Extreme handling, as the extra speed gives enough time.
- At the corner of Noe Valley and Eureka Valley near the end of lap 1, there is an opening to the right side that provides an alternate path through a fan and 360° corkscrew out onto the road of Presidio. This wall opens up at X:XX and closes at X:XX.
- At the bottom of Forest Hill, there is a door that opens up on the very right for lap 2. This provides a jump to the upper platform with the moving platforms and 360° tunnel above Glen Park. This door opens at X:XX and closes at X:XX, and is not accessible on laps 1 and 3.
