Morning

From San Francisco Rush Wiki
Track 1

Morning

Morning is the first track in Rush 2049 (CoinOp.) This track is the only one with the attributed difficulty of 'Novice,' as such it serves as an introductory to the mechanics the player will be learning and refining as they race more difficult tracks. Notably it is the shortest track in the game (including tracks introduced in Tournament Edition,) and features the "Lombard Jump" a series staple since the first entry, San Francisco Rush. This track would later be altered and repurposed for the Home ports of Rush 2049, and given the name 'Marina.' These changes include an additional road to the left of Lombard Street for a new backward route, and the removal of several coin locations.

Track Layout

Morning starts on Marina Boulevard followed by a 180 degree left turn that takes the driver to Lombard Street. Immediately following several intersections is the Lombard Street's crooked road; a steep, unconventional road accompanied by a trolley that the player will swiftly drive over. After the jump, the player will take several right turns in quick succession that takes the driver to Market Street; one of the longest stretches of road in the game. After a narrow right turn the driver will be placed on Van Ness Avenue; a long stretch like the previous road, but downhill with a couple of opportunities for airtime. The lap comes to an end after a descending left bend through Fort Mason that takes the player back to Marina Boulevard.

Fast Times Strategy

San Francisco Rush 2049

Tournament Edition

Coin Locations

Richardson Avenue - 9 Coins

  • 6 coins in the C shaped tunnel around the Palace of Fine Arts, 3 on each end of the shortcut.
  • 2 coins behind the last of three tan colored buildings, in front of the building that says "Foreign Car Repair."
  • 1 inside of the Palace of Fine Arts. This coin can only be obtained on lap 3, by driving up to the Atari Logo, then driving back down to open a gate that leads to this coin.

Lombard Street - 5 Coins

  • 3 coins inside of the building behind glass, to the right of the Lombard Jump.
  • 2 coins behind a trolley on the right side, right before the Lombard Jump.

The Embarcadero - 1 Coin

  • 1 coin on the sidewalk corner of the building on the right, after exiting the Coit Tunnel.

Market St. - 14 coins

  • 2 coins inside of the green toilet unit, behind the STV logo.
  • 1 coin behind the glass of a taller building with elevators on the right, toward the end of Market Street.
  • 1 coin inside the same building as the previous coin but further ahead, in an area that is not behind glass.
  • 10 coins in line before the underground STV logo, along a subway track.

Seismonometron - 21 Coins

  • 1 coin at the very bottom, on top of a metal grate.
  • 20 coins in the center platform suspended by several large beams. Drive toward the center with full speed initially, then drive along the walls at an angle to get to the top of a beam.

Van Ness - 13 Coins

  • 1 coin toward the back left inside the building with The Great Seal of California on the right.
  • 1 coin on the right side of the road, behind an Arch.
  • 1 coin at the end of the tunnel from the underground subways that lead to above ground.
  • 10 coins along the corkscrew shortcut, entered by driving in the tunnel in The Embarcadero.

Fort Mason - 1 Coin

  • 1 coin tucked in a corner on the left, immediately after the left turn that leads to the finish line.

Atari Logo - 36 Coins

  • 36 coins sitting at the top of the Atari Logo only accessible on lap 3. After the Lombard Jump, drive to the left behind a trolley. Take a left turn and drive down a road that slopes upward into a tube made out of chain fence. Drive *diagonally up tube to get to the platform with coins. After collecting all 36, take the opposite tube down the Atari Logo and drive directly into a now opened ramp inside The Palace of Fine Arts to collect the last Richardson Avenue coin.

Civic Center - Unobtainable Coin

  • Behind a fence between buildings on the left side, after exiting the Seismonometron turn.

Timed/Toggle Events

  • The Track is foggy at the start of the race, and slowly clears up during the first two minutes of the race.
  • A trolley at the end of the Lombard Jump serves as a moving obstacle, moving from one end of its path to the other in ~11 seconds (full cycle takes ~22 seconds.)
  • A green toilet unit on the right side of Market Street can lower its door to allow the driver to collect coins on the inside. Drive into the STV Logo in front of the unit to activate the door lowering sequence.
  • A second STV Logo found underground will activate a ramp and open a wall. The ramp and wall both move for ~4 seconds, stay stationary for ~4 seconds, and move back in ~4 seconds.
  • Two Subways underground acting as obstacles have their own behavior. The first one on the longer track moves back and forth between positions. The second one; shortly after on the much shorter track, is on a continuous ~7 second loop starting at 1:04.
  • A non-moving trolley on the left side after the Lombard Jump moves starts moving to the right side of the track at ~1:55 and ends at ~2:06.
  • A fence blocking off the ramp inside of The Palace of Fine Arts can be lowered after driving to the top of the Atari Logo. It is triggered sometime during the descent down the Atari Logo.
  • A ramp emerges at the end of lap 3, on the left side of the finish line. It is triggered by the player some time during lap 3, or when the timer reaches 2:46.

Gallery

San Francisco Rush 2049
Versions San Francisco Rush 2049 (Arcade)San Francisco Rush 2049: Tournament EditionSan Francisco Rush 2049: Special Edition
Tracks MorningNoonSunsetThe Rock (2049)NightDawnDusk
Cars Car 1Car 2Car 3Car 4Car 5Car 6Car 7Car 8Car 9Car 10Car 11
Miscellaneous Team RushCoinsKeypad CodesEaster EggsMidway Tournament Network