San Francisco Rush: Extreme Racing (Console): Difference between revisions
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== Nintendo 64 == | == Nintendo 64 == | ||
The Nintendo 64 port was released in 1997 shortly after [[ | The Nintendo 64 port was released in 1997 shortly after [[San Francisco Rush The Rock: Alcatraz Edition]] appeared in arcades. Aside from an unfinished version of The Rock that is only available after inputting a cheat, it featured the new cars and tracks that Rush The Rock added, along with other additions such as split-screen multiplayer, a circuit mode, and reverse track racing. [[Rush 2: Extreme Racing USA]], a Nintendo 64 exclusive sequel would be released in 1998 with new content not featured in the arcade versions. | ||
== Sony PlayStation == | == Sony PlayStation == | ||
Revision as of 03:07, 8 July 2025
San Francisco Rush was ported to several consoles after its release in 1996.
Nintendo 64
The Nintendo 64 port was released in 1997 shortly after San Francisco Rush The Rock: Alcatraz Edition appeared in arcades. Aside from an unfinished version of The Rock that is only available after inputting a cheat, it featured the new cars and tracks that Rush The Rock added, along with other additions such as split-screen multiplayer, a circuit mode, and reverse track racing. Rush 2: Extreme Racing USA, a Nintendo 64 exclusive sequel would be released in 1998 with new content not featured in the arcade versions.
Sony PlayStation
The PlayStation port was released a few years later in 1998 by Climax Entertainment. Unlike the Nintendo 64 port, the content of this version is based off the original arcade release, with none of the Rush the Rock content. It features the three original tracks plus an additional original track, the eight original cars plus a number of new secret vehicles, and four original songs. It also features weather effects and play modes not found in the other versions. The physics differ greatly from the Nintendo 64 port and the arcade original, primarily in its heavy gravity.
Game Boy Color
A port of San Francisco Rush was slated for release on the Game Boy Color in 1996 by Digital Eclipse, but it would not be dumped online until 2022.