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San Francisco Rush The Rock: Alcatraz Edition: Difference between revisions

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* Four new tracks, four new cars, and a new song are included.
* Four new tracks, four new cars, and a new song are included.
* Extra shortcuts have been added to the original three tracks.
* Extra shortcuts have been added to the original three tracks.
* View 1 is pushed to cycle through cars, instead of being held to choose the alternative options.
* View 1 is now pressed to cycle through the sets of cars instead of being held to choose the original extra four.
* Game difficulty and number of laps per track is now adjustable in the test menu.
* Game difficulty and number of laps per track is now adjustable in the test menu.
* The tracks now have names instead of just being named their difficulty level.
* The tracks now have names (Golden Gate, Embarcadero, Market) instead of just being named their difficulty level.


=== Visual ===
=== Visual ===

Revision as of 05:45, 4 July 2025

Flyer

Released a year later, San Francisco Rush The Rock: Alcatraz Edition is a content upgrade to the original game. The boot ROM, sound ROM, security PIC, four audio ROMs, and hard drive all need to be replaced to switch from one version to another.

Differences between SFR and RTR

Gameplay

  • Four new tracks, four new cars, and a new song are included.
  • Extra shortcuts have been added to the original three tracks.
  • View 1 is now pressed to cycle through the sets of cars instead of being held to choose the original extra four.
  • Game difficulty and number of laps per track is now adjustable in the test menu.
  • The tracks now have names (Golden Gate, Embarcadero, Market) instead of just being named their difficulty level.

Visual

  • The track selection previews are from a different angle, with some different noted landmarks on each track and the track outline having different geometry.
  • The track selection screen has been rearranged to accompany the extra tracks.
  • The purple RUSH logo that spins towards the screen now spells out ROCK and has a darker hue to it. Instead of being interrupted by when loading is done, the logo now always reaches behind the camera.
  • The force feedback options are now categorized as Light/Medium/Heavy, instead of Regular/More/Full.
  • View 2 (hood view) is now centered on the hood instead of being on the driver's side. It is also slightly closer to the windshield.
  • The transmission shifters on the selection screen have been redrawn. The in-game icons retain the original look.

Audio

  • Races start with the track's default song selected, instead of defaulting to song #0 (silence).
  • The track selection song is a remixed version of the one in SFR.
  • The race countdown fanfare is different.
  • The announcer lines for choosing a track is different.
  • The explosion sound no longer shares the same channel as the percussion in the music, meaning that the drums in songs don't cut out anymore if the player explodes.

Other

  • The seat portion of the cabinet is now detachable, making it easier to transport.