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	<id>https://sfrush.org/index.php?action=history&amp;feed=atom&amp;title=Coins</id>
	<title>Coins - Revision history</title>
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	<updated>2026-04-14T13:13:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://sfrush.org/index.php?title=Coins&amp;diff=495&amp;oldid=prev</id>
		<title>Stevie: Created page with &quot;&#039;&#039;&quot;Go For The Gold!&quot;&#039;&#039;  While Signed into a Team Rush account and playing solo, drivers become eligible to track down gold coins scattered around every race track. Some coins are placed in easy-to-find locations like the start and end of a shortcut. However, many more are hidden away in locations that will require drivers to search high and low. There are 100 coins per track in total, and every 25 coins collected on a track will unlock a ne...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Coins&amp;diff=495&amp;oldid=prev"/>
		<updated>2023-11-28T05:58:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/File:Coins.jpg&quot; title=&quot;File:Coins.jpg&quot;&gt;thumb|right|&amp;#039;&amp;#039;&amp;quot;Go For The Gold!&amp;quot;&amp;#039;&amp;#039;&lt;/a&gt;  While Signed into a Team Rush account and playing solo, drivers become eligible to track down gold coins scattered around every race track. Some coins are placed in easy-to-find locations like the start and end of a shortcut. However, many more are hidden away in locations that will require drivers to search high and low. There are 100 coins per track in total, and every 25 coins collected on a track will unlock a ne...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:coins.jpg|thumb|right|&amp;#039;&amp;#039;&amp;quot;Go For The Gold!&amp;quot;&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
While Signed into a Team Rush account and playing solo, drivers become eligible to track down gold coins scattered around every race track. Some coins are placed in easy-to-find locations like the start and end of a shortcut. However, many more are hidden away in locations that will require drivers to search high and low. There are 100 coins per track in total, and every 25 coins collected on a track will unlock a new paint job for car 5 as well, allowing drivers to show off their coin hunting skills. &lt;br /&gt;
&lt;br /&gt;
===Properties===&lt;br /&gt;
Coins will do the following when interacted with, or collected by the player:&lt;br /&gt;
*All coins sit (or float) in a static position, with a slow spin speed. The spin speed increases as the player approaches.&lt;br /&gt;
*Coins are collected once they are driven into. Doing so plays a knockback animation and increases the coin count in the top right of the HUD. &lt;br /&gt;
*Coins increase the amount of remaining time by 2 seconds per collected coin. Collecting large groups of coins allow drivers to play for extended periods of time. &lt;br /&gt;
*Coins unlock additional paintjobs for car 5, until all 100 have been collected. &lt;br /&gt;
*Coins will respawn on a track once all 100 have been collected, allowing drivers to collect them once again. Respawning will stop once 1,000 coins have been collecting. &lt;br /&gt;
&lt;br /&gt;
===Unobtainable Coins===&lt;br /&gt;
When the game was in development, STV hid an unobtainable coin in each track as red herrings for players searching for coins. These coins are in the following locations:&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
==Unlockable Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
blue_bugy.jpg|Blue with no spoiler. -  Available at 25 coins &lt;br /&gt;
redgonzo.jpg|Red &amp;#039;Gonzo-R&amp;#039;. -  Available at 50 coins &lt;br /&gt;
contender.jpg| &amp;#039;Contender&amp;#039;. -  Available at 75 coins &lt;br /&gt;
gold.jpg|The Gold Coin Car. -  Available at 100 coins &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SFRush2049Arcade}}&lt;/div&gt;</summary>
		<author><name>Stevie</name></author>
	</entry>
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