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	<id>https://sfrush.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Camo+Yoshi</id>
	<title>San Francisco Rush Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://sfrush.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Camo+Yoshi"/>
	<link rel="alternate" type="text/html" href="https://sfrush.org/Special:Contributions/Camo_Yoshi"/>
	<updated>2026-04-14T13:17:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=605</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=605"/>
		<updated>2024-11-25T03:32:54Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049 (all editions) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Battery || M4T28-BR12SH1 || [https://www.st.com/en/clocks-and-timers/m4t28-br12sh.html STMicroelectronics]&lt;br /&gt;
|-&lt;br /&gt;
| Boot ROM || M27C4001** || [https://www.ebay.com/sch/i.html?_nkw=M27C4001&amp;amp;_sacat=0 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad || WMS__20-10592 || [https://www.betsonparts.com/amusement-redemption/keypad-assembly-for-raw-thrills-games.html Betson Imperial]* OR [https://www.ebay.com/ eBay] (search for &amp;quot;rush 2049 keypad&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Connectors || TE Connectivity 3-640441-8 &amp;amp; 643075-8 || [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/3-640441-8/698227 Digikey] [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/643075-8/258872 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Crimp Tool || TE Application Tooling 59803-1 || [https://www.digikey.com/en/products/detail/te-application-tooling/59803-1/132430 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Power Supply || 80-0074-00** OR 80-0002-10*** || [https://na.suzohapp.com/products/power_supplies/80-0074-00 Suzohapp] [https://na.suzohapp.com/products/power_supplies/80-0002-10 Suzohapp] ||&lt;br /&gt;
|-&lt;br /&gt;
| Security PIC || PIC16F57-I/P || [https://www.digikey.com/en/products/detail/microchip-technology/PIC16F57-I-P/613201 Digikey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel || 50-3142-00 || [https://na.suzohapp.com/products/driving_controls/50-3142-00 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Cap || 03-9935** || [https://www.ebay.com/itm/192708601076 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Some people have reported Betson cancelling or delaying orders without warning. They can take a long time to ship.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;** This SKU is no longer manufactured. You may be able to find used or new old stock (NOS) parts.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*** This SKU requires some modifications to the power cables. You will either need to make an adapter or cut and splice.&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=604</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=604"/>
		<updated>2024-11-16T23:57:16Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Private */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://grandslamnj.com/ B. Bonds Grand Slam in South Plainfield, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://billysmidway.com/index.html Billy&#039;s Midway in Hawthorne, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.chimneyrockinn.com/ Chimney Rock Inn in Bound Brook, New Jersey] || 2049 SE || 1 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.hersheypark.com/ Hershey Park in Hershey, Pennsylvania] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/starcade_ac/ Starcade in Mays Landing, New Jersey] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/thesweetescapedelisle/ The Sweet Escape in Pass Christian, Mississippi] || 2049 || 1 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 01/06/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33331400680 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402231 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || 09/02/1999 || 33336402852 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || 09/15/1999 || 33336404111 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || 07/07/1999 || 33336400863 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || 07/29/1999 || 33336400370 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=603</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=603"/>
		<updated>2024-11-16T23:39:02Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Private */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://grandslamnj.com/ B. Bonds Grand Slam in South Plainfield, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://billysmidway.com/index.html Billy&#039;s Midway in Hawthorne, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.chimneyrockinn.com/ Chimney Rock Inn in Bound Brook, New Jersey] || 2049 SE || 1 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.hersheypark.com/ Hershey Park in Hershey, Pennsylvania] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/starcade_ac/ Starcade in Mays Landing, New Jersey] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/thesweetescapedelisle/ The Sweet Escape in Pass Christian, Mississippi] || 2049 || 1 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 01/06/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33331400680 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402231 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402852 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || 09/15/1999 || 33336404111 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400863 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400370 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=602</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=602"/>
		<updated>2024-11-16T23:27:56Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Private */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://grandslamnj.com/ B. Bonds Grand Slam in South Plainfield, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://billysmidway.com/index.html Billy&#039;s Midway in Hawthorne, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.chimneyrockinn.com/ Chimney Rock Inn in Bound Brook, New Jersey] || 2049 SE || 1 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.hersheypark.com/ Hershey Park in Hershey, Pennsylvania] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/starcade_ac/ Starcade in Mays Landing, New Jersey] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/thesweetescapedelisle/ The Sweet Escape in Pass Christian, Mississippi] || 2049 || 1 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 01/06/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33331400680 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402231 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402852 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336404111 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400863 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400370 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=601</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=601"/>
		<updated>2024-11-16T23:24:19Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Private */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://grandslamnj.com/ B. Bonds Grand Slam in South Plainfield, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://billysmidway.com/index.html Billy&#039;s Midway in Hawthorne, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.chimneyrockinn.com/ Chimney Rock Inn in Bound Brook, New Jersey] || 2049 SE || 1 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.hersheypark.com/ Hershey Park in Hershey, Pennsylvania] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/starcade_ac/ Starcade in Mays Landing, New Jersey] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/thesweetescapedelisle/ The Sweet Escape in Pass Christian, Mississippi] || 2049 || 1 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 01/06/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33331400680 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402231 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402852 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336404111 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400863 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400370 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=600</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=600"/>
		<updated>2024-11-15T00:55:43Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Added additional cabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://grandslamnj.com/ B. Bonds Grand Slam in South Plainfield, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://billysmidway.com/index.html Billy&#039;s Midway in Hawthorne, New Jersey] || 2049 SE || 2 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.chimneyrockinn.com/ Chimney Rock Inn in Bound Brook, New Jersey] || 2049 SE || 1 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.hersheypark.com/ Hershey Park in Hershey, Pennsylvania] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/starcade_ac/ Starcade in Mays Landing, New Jersey] || 2049 || 1 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/thesweetescapedelisle/ The Sweet Escape in Pass Christian, Mississippi] || 2049 || 1 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33331400680 || TBD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402231 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402852 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336404111 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400863 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336400370 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=596</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=596"/>
		<updated>2024-05-21T04:17:55Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049 (all editions) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Battery || M4T28-BR12SH1 || [https://www.st.com/en/clocks-and-timers/m4t28-br12sh.html STMicroelectronics]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad || WMS__20-10592 || [https://www.betsonparts.com/amusement-redemption/keypad-assembly-for-raw-thrills-games.html Betson Imperial]* OR [https://www.ebay.com/ eBay] (search for &amp;quot;rush 2049 keypad&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Connectors || TE Connectivity 3-640441-8 &amp;amp; 643075-8 || [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/3-640441-8/698227 Digikey] [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/643075-8/258872 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Crimp Tool || TE Application Tooling 59803-1 || [https://www.digikey.com/en/products/detail/te-application-tooling/59803-1/132430 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Power Supply || 80-0074-00** OR 80-0002-10*** || [https://na.suzohapp.com/products/power_supplies/80-0074-00 Suzohapp] [https://na.suzohapp.com/products/power_supplies/80-0002-10 Suzohapp] ||&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel || 50-3142-00 || [https://na.suzohapp.com/products/driving_controls/50-3142-00 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Cap || 03-9935** || [https://www.ebay.com/itm/192708601076 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Some people have reported Betson cancelling or delaying orders without warning. They can take a long time to ship.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;** This SKU is no longer manufactured. You may be able to find used or new old stock (NOS) parts.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*** This SKU requires some modifications to the power cables. You will either need to make an adapter or cut and splice.&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=595</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=595"/>
		<updated>2024-05-21T04:16:55Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049 (all editions) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Battery || M4T28-BR12SH1 || [https://www.st.com/en/clocks-and-timers/m4t28-br12sh.html STMicroelectronics]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad || WMS__20-10592 || [https://www.betsonparts.com/amusement-redemption/keypad-assembly-for-raw-thrills-games.html Betson Imperial]* OR [https://www.ebay.com/ eBay] (search for &amp;quot;rush 2049 keypad&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Connectors || TE Connectivity 3-640441-8 &amp;amp; 643075-8 || [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/3-640441-8/698227 Digikey] [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/643075-8/258872 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Crimp Tool || TE Application Tooling 59803-1 || [https://www.digikey.com/en/products/detail/te-application-tooling/59803-1/132430 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Power Supply || 80-0074-00** OR 80-0002-10*** || [https://na.suzohapp.com/products/power_supplies/80-0074-00 Suzohapp] [https://na.suzohapp.com/products/power_supplies/80-0002-10 Suzohapp] ||&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel || 50-3142-00 || [https://na.suzohapp.com/products/driving_controls/50-3142-00 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Cap || 03-9935** || [https://www.ebay.com/itm/192708601076 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
* Some people have reported Betson cancelling or delaying orders without warning. They can take a long time to ship.&lt;br /&gt;
&lt;br /&gt;
** This SKU is no longer manufactured. You may be able to find used or new old stock (NOS) parts.&lt;br /&gt;
&lt;br /&gt;
*** This SKU requires some modifications to the power cables. You will either need to make an adapter or cut and splice.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=594</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=594"/>
		<updated>2024-05-21T04:16:02Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* San Francisco Rush 2049 (all editions) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049 (all editions) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Battery || M4T28-BR12SH1 || [https://www.st.com/en/clocks-and-timers/m4t28-br12sh.html STMicroelectronics]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad || WMS__20-10592 || [https://www.betsonparts.com/amusement-redemption/keypad-assembly-for-raw-thrills-games.html Betson Imperial]* OR [https://www.ebay.com/ eBay] (search for &amp;quot;rush 2049 keypad&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Connectors || TE Connectivity 3-640441-8 &amp;amp; 643075-8 || [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/3-640441-8/698227 Digikey] [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/643075-8/258872 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Crimp Tool || TE Application Tooling 59803-1 || [https://www.digikey.com/en/products/detail/te-application-tooling/59803-1/132430 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Power Supply || 80-0074-00** OR 80-0002-10*** || [https://na.suzohapp.com/products/power_supplies/80-0074-00 Suzohapp] [https://na.suzohapp.com/products/power_supplies/80-0002-10 Suzohapp] ||&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel || 50-3142-00 || [https://na.suzohapp.com/products/driving_controls/50-3142-00 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Cap || 03-9935** || [https://www.ebay.com/itm/192708601076 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Some people have reported Betson cancelling or delaying orders without warning. They can take a long time to ship.&lt;br /&gt;
&lt;br /&gt;
** This SKU is no longer manufactured. You may be able to find used or new old stock (NOS) parts.&lt;br /&gt;
&lt;br /&gt;
*** This SKU requires some modifications to the power cables. You will either need to make an adapter or cut and splice.&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=593</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=593"/>
		<updated>2024-05-21T04:08:02Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Replacement Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049 (all editions) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Battery || M4T28-BR12SH1 || [https://www.st.com/en/clocks-and-timers/m4t28-br12sh.html STMicroelectronics]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad || WMS__20-10592 || [https://www.betsonparts.com/amusement-redemption/keypad-assembly-for-raw-thrills-games.html Betson Imperial]&amp;lt;ref&amp;gt;Some people have reported Betson cancelling or delaying orders without warning. They can take a long time to ship.&amp;lt;/ref&amp;gt; OR [https://www.ebay.com/ eBay] (search for &amp;quot;rush 2049 keypad&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Connectors || TE Connectivity 3-640441-8 &amp;amp; 643075-8 || [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/3-640441-8/698227 Digikey] [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/643075-8/258872 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Crimp Tool || TE Application Tooling 59803-1 || [https://www.digikey.com/en/products/detail/te-application-tooling/59803-1/132430 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Power Supply || 80-0074-00** OR 80-0002-10*** || [https://na.suzohapp.com/products/power_supplies/80-0074-00 Suzohapp] [https://na.suzohapp.com/products/power_supplies/80-0002-10 Suzohapp] ||&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel || 50-3142-00 || [https://na.suzohapp.com/products/driving_controls/50-3142-00 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Cap || 03-9935** || [https://www.ebay.com/itm/192708601076 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=592</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=592"/>
		<updated>2024-05-21T04:02:24Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Replacement Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049 (all editions) ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Battery || M4T28-BR12SH1 || [https://www.st.com/en/clocks-and-timers/m4t28-br12sh.html STMicroelectronics]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad || WMS__20-10592 || [https://www.betsonparts.com/amusement-redemption/keypad-assembly-for-raw-thrills-games.html Betson Imperial]* OR [https://www.ebay.com/ eBay] (search for &amp;quot;rush 2049 keypad&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Connectors || TE Connectivity 3-640441-8 &amp;amp; 643075-8 || [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/3-640441-8/698227 Digikey] [https://www.digikey.com/en/products/detail/te-connectivity-amp-connectors/643075-8/258872 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Keypad Wiring Crimp Tool || TE Application Tooling 59803-1 || [https://www.digikey.com/en/products/detail/te-application-tooling/59803-1/132430 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Power Supply || 80-0074-00** OR 80-0002-10*** || [https://na.suzohapp.com/products/power_supplies/80-0074-00 Suzohapp] [https://na.suzohapp.com/products/power_supplies/80-0002-10 Suzohapp] ||&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel || 50-3142-00 || [https://na.suzohapp.com/products/driving_controls/50-3142-00 Suzohapp]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Cap || 03-9935** || [https://www.ebay.com/itm/192708601076 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=591</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=591"/>
		<updated>2024-05-21T03:29:19Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Replacement Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay] OR [https://na.suzohapp.com/products/electrical_supplies/95-4118-90 Suzo-Happ]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=590</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=590"/>
		<updated>2024-05-16T23:09:03Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Replacement Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here. If a part is not listed, it is either no longer manufactured as new (you may be able to find used parts on sites like eBay), or is a bespoke part not used on any other game and hence has no generic replacement.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=589</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=589"/>
		<updated>2024-05-16T22:55:15Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Replacement Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notably, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=588</id>
		<title>Arcade Hardware</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Hardware&amp;diff=588"/>
		<updated>2024-05-16T22:54:53Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hardware info ==&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock runs on Atari&#039;s &amp;quot;Flagstaff&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
        * 192MHz R5000 main CPU (system clock 48MHz)&lt;br /&gt;
        * Galileo GT64010 system controller&lt;br /&gt;
        * National Semiconductor PC87415 IDE controller&lt;br /&gt;
        * SMC91C94 ethernet controller&lt;br /&gt;
        * ADC0848 8 x A-to-D converters&lt;br /&gt;
        * 3dfx FBI with 2MB frame buffer&lt;br /&gt;
        * 2 x 3dfx TMU with 4MB texture memory&lt;br /&gt;
        * Midway I/O ASIC&lt;br /&gt;
        * 8MB DRAM for main CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
        * 33MHz TMS32C031 audio CPU&lt;br /&gt;
        * 8MB ROM space for audio CPU&lt;br /&gt;
        * 512KB boot ROM&lt;br /&gt;
&lt;br /&gt;
San Francisco Rush 2049 and its revisions run on Atari&#039;s &amp;quot;Denver&amp;quot; hardware (Copied from MAME&#039;s driver):&lt;br /&gt;
    CPU board:&lt;br /&gt;
        Durango  - RM7000 or RM5271 @ 250-300MHz, 8-32MB RAM&lt;br /&gt;
    Sound I/O board:&lt;br /&gt;
        Denver SIO - ADSP2181 @ 33MHz, no ROM, 4MB RAM&lt;br /&gt;
    Video board:&lt;br /&gt;
        Voodoo 3 2000 PCI&lt;br /&gt;
&lt;br /&gt;
This hardware is very different from one another, so San Francisco Rush cannot be upgraded to 2049, and vise versa.&lt;br /&gt;
&lt;br /&gt;
Each version of both games has its own security data stored on a Microchip Technology PIC16C57. Denver hardware has its security PIC located at U27 on the Sound I/O board, and Flagstaff&#039;s is at U96. A mismatched or missing/damaged PIC will prevent the game from starting up. On Denver hardware, &amp;quot;IOASIC&amp;quot; will repeat on the seven-segment display if this is the case. Legitimate security PICs are protected with the security bit and are unable to be dumped by conventional means.&lt;br /&gt;
&lt;br /&gt;
== Hard Drives ==&lt;br /&gt;
After 20+ years of use, the original drives in these machines might have corrupt data, freeze during gameplay, or not work at all. Both games use a standard IDE 3.5&amp;quot; HDD to store the bulk of the game data. &lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
San Francisco Rush and San Francisco Rush: The Rock shipped with a 1.2GB Quantum Fireball drive. These drives are notorious for being unreliable, and a replacement solution should be considered if your machine is still running one.&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
The recommended solution for this game is to install a Compact Flash card in place of the hard drive. This increases reliability and loading speed, and removes noise and any moving parts.&lt;br /&gt;
[[File:Ide2cfint.jpg|thumb|upright=0.50|CF-IDE40]]Just about any CF to IDE adapter will work, the best one is known as the &amp;quot;CF-IDE40&amp;quot;. This one plugs directly into the CPU board, sparing the need for an IDE cable. A cable for power is still required, but the original 4 pin Molex power plug to the old hard drive can be used with an adapter.&lt;br /&gt;
&lt;br /&gt;
==== IDE Hard Drive ====&lt;br /&gt;
An easy solution is to simply replace the hard drive with another one. Manufacturing of IDE hard drives ceased late 2013, however, so any drop-in replacement you find will be close to 10 years old already (as of 2021). If you have a pile of them sitting around though, it won&#039;t hurt to put it to use.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush 2049, TE, SE ===&lt;br /&gt;
&lt;br /&gt;
==== Compact Flash Card ====&lt;br /&gt;
[[File:Sandisk_cf.png|thumb|upright=0.50|One of the few CF cards found to work]] The Vegas hardware is very picky about what CF cards are used. Most of them will fail to mount the filesystem on boot. The only CF card found to work is the SanDisk Ultra 30MB/s, usually in 4GB size. &lt;br /&gt;
&lt;br /&gt;
One minor issue that will appear during gameplay is that upon certain actions such as creating/editing Team Rush data or returning from a race back to the attract mode, the game will freeze for a brief moment before continuing. There&#039;s no risk of the game freezing when this happens, but the audio stutter ruins the seamless transition from a race to the attract mode. Tests with this CF card setup vs a IDE HDD revealed that the HDD was consistently faster than the CF card on exiting a race and immediately beginning a new game.&lt;br /&gt;
&lt;br /&gt;
== Replacement Parts ==&lt;br /&gt;
&lt;br /&gt;
Despite both games&#039; age, the parts used to build the cabs were either generic parts or are still used in arcade games today (Notable, a significant amount of Raw Thrills games). For each game, the model or part number and vendor, plus a link to purchase, are all listed here.&lt;br /&gt;
&lt;br /&gt;
=== San Francisco Rush and San Francisco Rush: The Rock ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Part # !! Vendor&lt;br /&gt;
|-&lt;br /&gt;
| Battery || BR2325 || [https://www.batteryjunction.com/panasonic-br2325 Battery Junction]&lt;br /&gt;
|-&lt;br /&gt;
| Force Feedback PCB OPAMP || OPA541AP || [https://www.digikey.com/en/products/detail/texas-instruments/OPA541AP/251157 DigiKey]&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Microswitches || DB3E-BGAF || [https://www.ebay.com/itm/402958974202 eBay]&lt;br /&gt;
|-&lt;br /&gt;
| Steering Wheel Motor Belt || 70 Teeth, 14“ Pitch Length. 3/8” Wide || [https://beltpalace.com/140xl037.html Belt Palace]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=586</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=586"/>
		<updated>2024-03-02T23:15:04Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || 33336402231 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=585</id>
		<title>Community Cabinets</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Community_Cabinets&amp;diff=585"/>
		<updated>2024-02-14T17:15:27Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Added cabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of machines that the SF Rush community owns and their locations. Some are in publicly available locations, while others are in private collections.&lt;br /&gt;
All Rush machines are applicable to be added to the lists, so feel free to fill out [https://forms.gle/s5PZKL5Yk7TgzEmM8 this anonymous form] with some information about your cabinet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe key=&amp;quot;google&amp;quot; level=&amp;quot;www&amp;quot; path=&amp;quot;maps/d/u/2/embed?mid=14tl671MhM7IvOX9CUzEcvXb73EMQ3F4&amp;amp;ehbc=2E312F&amp;amp;noprof=1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Public ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Game Version !! Quantity || Type&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.bossbattlegames.com/ Boss Battle Games in Indianapolis, Indiana] || 2049 SE || 4 || Sitdown&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.houseoftarg.com/ House of TARG in Ottawa, Ontario] || 2049 SE || 2 || Sitdown || &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.instagram.com/pastimelegends/ Pastime Legends in Ventura, California] || 2049 || 2 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://pixelparadisearcade.ca/ Pixel Paradise Arcade in Angus, Ontario] || 2049 SE || 7 || Sitdown ||&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.facebook.com/partyzone51/ Party Zone in Victoriaville, Quebec] || 2049 SE || 8 || Sitdown ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Private ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush/The Rock&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || RTR || 02/04/1997 || 33315102256 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || ??/??/1997 || 33315100177 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 06/12/1997 || 33315108441 || SF RUSH - USA DBV RDY 25/25&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || RTR || 12/10/1997 || 33331404960 || RUSH THE ROCK - US DBV READY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ San Francisco Rush 2049/TE/SE&lt;br /&gt;
|-&lt;br /&gt;
! Owner !! Game Version !! Date of Manufacture !! Serial !! Model&lt;br /&gt;
|-&lt;br /&gt;
| neSneSgB || 2049 SE || N/A || 33336406096 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| zauber_ || 2049 SE || 08/25/1999 || 33336402585 || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| Camo Yoshi || 2049 SE || N/A || N/A || RUSH 2049 27IN - USA DBV READY&lt;br /&gt;
|-&lt;br /&gt;
| stevie2049 || 2049 SE || N/A || SF101571 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|-&lt;br /&gt;
| Kevin Phillips || 2049 SE || N/A || SF21561 || RUSH 2049SE - UP RIGHT DEDICATED &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=454</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=454"/>
		<updated>2023-11-28T00:24:43Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
In order to link one or more cabinets at multiple locations you will need some sort of network device that can bridge Layer 2 network traffic over a VPN connection where each cabinet or cabinets are located. The simplest to set up is [https://zerotier.com/ ZeroTier].&lt;br /&gt;
&lt;br /&gt;
This device could be something like a Linux PC or a router with OpenWRT with at least two network interfaces.&lt;br /&gt;
&lt;br /&gt;
===Create ZeroTier network===&lt;br /&gt;
&lt;br /&gt;
# Navigate to [https://my.zerotier.com/ My ZeroTier] and create an account, then log in and create a network.&lt;br /&gt;
# Note the join code - It will look like this:&lt;br /&gt;
&amp;lt;code&amp;gt;123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
# Keep this open as we will need to access it later to approve our devices.&lt;br /&gt;
# Optionally, give this network a name as well.&lt;br /&gt;
&lt;br /&gt;
===Preparing the bridge device===&lt;br /&gt;
&lt;br /&gt;
====Generic Linux device running Debian-based distribution====&lt;br /&gt;
&lt;br /&gt;
=====Automated install script=====&lt;br /&gt;
&lt;br /&gt;
This is a work in progress - The script will be linked here once it is ready.&lt;br /&gt;
&lt;br /&gt;
=====Manual setup=====&lt;br /&gt;
&lt;br /&gt;
1. Install packages via package manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;apt update &amp;amp;&amp;amp; apt install curl bridge-utils gpg&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Add the ZeroTier GPG Key, download and install ZeroTier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;curl -s &#039;https://raw.githubusercontent.com/zerotier/ZeroTierOne/master/doc/contact%40zerotier.com.gpg&#039; | gpg --import &amp;amp;&amp;amp; if z=$(curl -s &#039;https://install.zerotier.com/&#039; | gpg); then echo &amp;quot;$z&amp;quot; | sudo bash; fi&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Join your ZeroTier network you created earlier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli join 123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Wait for about 5-10 seconds and check if your device appears in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give it a name.&lt;br /&gt;
&lt;br /&gt;
5. Click the wrench icon and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
6. Check that your device has connected to your ZeroTier network:&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli info&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7. Identify your network interfaces and note the name of the wired network interface that will connect to the switch that your cabs will be plugged into, as well as the name of your ZeroTier interface (starts with &amp;lt;code&amp;gt;zt&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ip a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
8. Create a bridge and add the interfaces to the bridge:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addbr br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 eth0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
9. Restart your networking stack to apply the changes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;systemctl restart networking&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, repeat these steps for the device at the other end that will perform the network bridging.&lt;br /&gt;
&lt;br /&gt;
Note: With this, your bridge will be deleted upon reboot - Now is a good time to test and if it doesn&#039;t work, you can simply reboot to undo the changes. If everything works as expected, you can write these lines to &amp;lt;code&amp;gt;/etc/network/interfaces.d/br0&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;auto br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;iface br0 inet dhcp&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;    bridge_ports eth0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will make the bridge stay even after reboots.&lt;br /&gt;
&lt;br /&gt;
====OpenWRT Device====&lt;br /&gt;
&lt;br /&gt;
1. By default, OpenWRT uses a 192.168.1.0/24 subnet, which may overlap with your current network at home - You will want to change this to prevent overlapping IP addresses to prevent packet routing issues. A good option would be to use 192.168.209.1 for the OpenWRT device. Change this on your br-lan interface and then reconnect to your router&#039;s new IP address.&lt;br /&gt;
&lt;br /&gt;
2. Connect your existing network into the WAN/Internet port on your OpenWRT device so has internet connectivity.&lt;br /&gt;
&lt;br /&gt;
3. Navigate to System &amp;gt; Software and click &amp;quot;Refresh Lists&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
4. In the package list, filter for &amp;quot;zerotier&amp;quot; and install the &amp;quot;zerotier&amp;quot; package.&lt;br /&gt;
&lt;br /&gt;
5. SSH into your router and execute the following commands as root:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network=zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci add_list zerotier.openwrt_network.join=&#039;123abc456def789g&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network.enabled=&#039;1&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci commit zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6. Reboot your router.&lt;br /&gt;
&lt;br /&gt;
7. Navigate to Network &amp;gt; Interfaces and click on the Devices tab.&lt;br /&gt;
&lt;br /&gt;
8. Edit the br-lan device. In the dropdown, select the ZeroTier virtual interface (Interface name will start with ztpp).&lt;br /&gt;
&lt;br /&gt;
9. Save and apply the changes.&lt;br /&gt;
&lt;br /&gt;
10. Repeat these steps for any additional OpenWRT devices at other locations.&lt;br /&gt;
&lt;br /&gt;
11. Wait for about 5-10 seconds and check if your devices appear in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give each one a name.&lt;br /&gt;
&lt;br /&gt;
12. Click the wrench icon for each device and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO - Mix of the steps from above&lt;br /&gt;
&lt;br /&gt;
==Techincal Information==&lt;br /&gt;
&lt;br /&gt;
The games uses Ethernet II broadcast frames and do not have any concept of TCP/IP networking - Hence you must use unmanaged switches or hubs, and layer 2 tunneling VPN solutions. Each packet is broadcast so there is a high amount of PPS (packets per second). RTT latency and packet loss are major factors with regards to your experience in quality linked games, so avoiding using wireless (either WiFi or cellular internet providers) where possible is ideal. From limited testing we find that a RTT latency of 100ms or less and less than 1% packet loss is the most ideal.&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=453</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=453"/>
		<updated>2023-11-28T00:19:47Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Automated install script */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
In order to link one or more cabinets at multiple locations you will need some sort of network device that can bridge Layer 2 network traffic over a VPN connection where each cabinet or cabinets are located. The simplest to set up is [https://zerotier.com/ ZeroTier].&lt;br /&gt;
&lt;br /&gt;
This device could be something like a Linux PC or a router with OpenWRT with at least two network interfaces.&lt;br /&gt;
&lt;br /&gt;
===Create ZeroTier network===&lt;br /&gt;
&lt;br /&gt;
# Navigate to [https://my.zerotier.com/ My ZeroTier] and create an account, then log in and create a network.&lt;br /&gt;
# Note the join code - It will look like this:&lt;br /&gt;
&amp;lt;code&amp;gt;123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
# Keep this open as we will need to access it later to approve our devices.&lt;br /&gt;
# Optionally, give this network a name as well.&lt;br /&gt;
&lt;br /&gt;
===Preparing the bridge device===&lt;br /&gt;
&lt;br /&gt;
====Generic Linux device running Debian-based distribution====&lt;br /&gt;
&lt;br /&gt;
=====Automated install script=====&lt;br /&gt;
&lt;br /&gt;
This is a work in progress - The script will be linked here once it is ready.&lt;br /&gt;
&lt;br /&gt;
=====Manual setup=====&lt;br /&gt;
&lt;br /&gt;
1. Install packages via package manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;apt update &amp;amp;&amp;amp; apt install curl bridge-utils gpg&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Add the ZeroTier GPG Key, download and install ZeroTier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;curl -s &#039;https://raw.githubusercontent.com/zerotier/ZeroTierOne/master/doc/contact%40zerotier.com.gpg&#039; | gpg --import &amp;amp;&amp;amp; if z=$(curl -s &#039;https://install.zerotier.com/&#039; | gpg); then echo &amp;quot;$z&amp;quot; | sudo bash; fi&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Join your ZeroTier network you created earlier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli join 123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Wait for about 5-10 seconds and check if your device appears in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give it a name.&lt;br /&gt;
&lt;br /&gt;
5. Click the wrench icon and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
6. Check that your device has connected to your ZeroTier network:&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli info&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7. Identify your network interfaces and note the name of the wired network interface that will connect to the switch that your cabs will be plugged into, as well as the name of your ZeroTier interface (starts with &amp;lt;code&amp;gt;zt&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ip a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
8. Create a bridge and add the interfaces to the bridge:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addbr br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 eth0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
9. Restart your networking stack to apply the changes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;systemctl restart networking&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, repeat these steps for the device at the other end that will perform the network bridging.&lt;br /&gt;
&lt;br /&gt;
Note: With this, your bridge will be deleted upon reboot - Now is a good time to test and if it doesn&#039;t work, you can simply reboot to undo the changes. If everything works as expected, you can write these lines to &amp;lt;code&amp;gt;/etc/network/interfaces.d/br0&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;auto br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;iface br0 inet dhcp&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;    bridge_ports eth0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will make the bridge stay even after reboots.&lt;br /&gt;
&lt;br /&gt;
====OpenWRT Device====&lt;br /&gt;
&lt;br /&gt;
1. By default, OpenWRT uses a 192.168.1.0/24 subnet, which may overlap with your current network at home - You will want to change this to prevent overlapping IP addresses to prevent packet routing issues. A good option would be to use 192.168.209.1 for the OpenWRT device. Change this on your br-lan interface and then reconnect to your router&#039;s new IP address.&lt;br /&gt;
&lt;br /&gt;
2. Connect your existing network into the WAN/Internet port on your OpenWRT device so has internet connectivity.&lt;br /&gt;
&lt;br /&gt;
3. Navigate to System &amp;gt; Software and click &amp;quot;Refresh Lists&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
4. In the package list, filter for &amp;quot;zerotier&amp;quot; and install the &amp;quot;zerotier&amp;quot; package.&lt;br /&gt;
&lt;br /&gt;
5. SSH into your router and execute the following commands as root:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network=zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci add_list zerotier.openwrt_network.join=&#039;123abc456def789g&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network.enabled=&#039;1&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci commit zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6. Reboot your router.&lt;br /&gt;
&lt;br /&gt;
7. Navigate to Network &amp;gt; Interfaces and click on the Devices tab.&lt;br /&gt;
&lt;br /&gt;
8. Edit the br-lan device. In the dropdown, select the ZeroTier virtual interface (Interface name will start with ztpp).&lt;br /&gt;
&lt;br /&gt;
9. Save and apply the changes.&lt;br /&gt;
&lt;br /&gt;
10. Repeat these steps for any additional OpenWRT devices at other locations.&lt;br /&gt;
&lt;br /&gt;
11. Wait for about 5-10 seconds and check if your devices appear in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give each one a name.&lt;br /&gt;
&lt;br /&gt;
12. Click the wrench icon for each device and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO - Mix of the steps from above&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=452</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=452"/>
		<updated>2023-11-28T00:15:26Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* OpenWRT Device */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
In order to link one or more cabinets at multiple locations you will need some sort of network device that can bridge Layer 2 network traffic over a VPN connection where each cabinet or cabinets are located. The simplest to set up is [https://zerotier.com/ ZeroTier].&lt;br /&gt;
&lt;br /&gt;
This device could be something like a Linux PC or a router with OpenWRT with at least two network interfaces.&lt;br /&gt;
&lt;br /&gt;
===Create ZeroTier network===&lt;br /&gt;
&lt;br /&gt;
# Navigate to [https://my.zerotier.com/ My ZeroTier] and create an account, then log in and create a network.&lt;br /&gt;
# Note the join code - It will look like this:&lt;br /&gt;
&amp;lt;code&amp;gt;123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
# Keep this open as we will need to access it later to approve our devices.&lt;br /&gt;
# Optionally, give this network a name as well.&lt;br /&gt;
&lt;br /&gt;
===Preparing the bridge device===&lt;br /&gt;
&lt;br /&gt;
====Generic Linux device running Debian-based distribution====&lt;br /&gt;
&lt;br /&gt;
=====Automated install script=====&lt;br /&gt;
&lt;br /&gt;
=====Manual setup=====&lt;br /&gt;
&lt;br /&gt;
1. Install packages via package manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;apt update &amp;amp;&amp;amp; apt install curl bridge-utils gpg&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Add the ZeroTier GPG Key, download and install ZeroTier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;curl -s &#039;https://raw.githubusercontent.com/zerotier/ZeroTierOne/master/doc/contact%40zerotier.com.gpg&#039; | gpg --import &amp;amp;&amp;amp; if z=$(curl -s &#039;https://install.zerotier.com/&#039; | gpg); then echo &amp;quot;$z&amp;quot; | sudo bash; fi&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Join your ZeroTier network you created earlier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli join 123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Wait for about 5-10 seconds and check if your device appears in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give it a name.&lt;br /&gt;
&lt;br /&gt;
5. Click the wrench icon and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
6. Check that your device has connected to your ZeroTier network:&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli info&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7. Identify your network interfaces and note the name of the wired network interface that will connect to the switch that your cabs will be plugged into, as well as the name of your ZeroTier interface (starts with &amp;lt;code&amp;gt;zt&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ip a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
8. Create a bridge and add the interfaces to the bridge:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addbr br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 eth0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
9. Restart your networking stack to apply the changes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;systemctl restart networking&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, repeat these steps for the device at the other end that will perform the network bridging.&lt;br /&gt;
&lt;br /&gt;
Note: With this, your bridge will be deleted upon reboot - Now is a good time to test and if it doesn&#039;t work, you can simply reboot to undo the changes. If everything works as expected, you can write these lines to &amp;lt;code&amp;gt;/etc/network/interfaces.d/br0&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;auto br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;iface br0 inet dhcp&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;    bridge_ports eth0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will make the bridge stay even after reboots.&lt;br /&gt;
&lt;br /&gt;
====OpenWRT Device====&lt;br /&gt;
&lt;br /&gt;
1. By default, OpenWRT uses a 192.168.1.0/24 subnet, which may overlap with your current network at home - You will want to change this to prevent overlapping IP addresses to prevent packet routing issues. A good option would be to use 192.168.209.1 for the OpenWRT device. Change this on your br-lan interface and then reconnect to your router&#039;s new IP address.&lt;br /&gt;
&lt;br /&gt;
2. Connect your existing network into the WAN/Internet port on your OpenWRT device so has internet connectivity.&lt;br /&gt;
&lt;br /&gt;
3. Navigate to System &amp;gt; Software and click &amp;quot;Refresh Lists&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
4. In the package list, filter for &amp;quot;zerotier&amp;quot; and install the &amp;quot;zerotier&amp;quot; package.&lt;br /&gt;
&lt;br /&gt;
5. SSH into your router and execute the following commands as root:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network=zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci add_list zerotier.openwrt_network.join=&#039;123abc456def789g&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network.enabled=&#039;1&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci commit zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6. Reboot your router.&lt;br /&gt;
&lt;br /&gt;
7. Navigate to Network &amp;gt; Interfaces and click on the Devices tab.&lt;br /&gt;
&lt;br /&gt;
8. Edit the br-lan device. In the dropdown, select the ZeroTier virtual interface (Interface name will start with ztpp).&lt;br /&gt;
&lt;br /&gt;
9. Save and apply the changes.&lt;br /&gt;
&lt;br /&gt;
10. Repeat these steps for any additional OpenWRT devices at other locations.&lt;br /&gt;
&lt;br /&gt;
11. Wait for about 5-10 seconds and check if your devices appear in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give each one a name.&lt;br /&gt;
&lt;br /&gt;
12. Click the wrench icon for each device and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO - Mix of the steps from above&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=451</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=451"/>
		<updated>2023-11-28T00:15:11Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
In order to link one or more cabinets at multiple locations you will need some sort of network device that can bridge Layer 2 network traffic over a VPN connection where each cabinet or cabinets are located. The simplest to set up is [https://zerotier.com/ ZeroTier].&lt;br /&gt;
&lt;br /&gt;
This device could be something like a Linux PC or a router with OpenWRT with at least two network interfaces.&lt;br /&gt;
&lt;br /&gt;
===Create ZeroTier network===&lt;br /&gt;
&lt;br /&gt;
# Navigate to [https://my.zerotier.com/ My ZeroTier] and create an account, then log in and create a network.&lt;br /&gt;
# Note the join code - It will look like this:&lt;br /&gt;
&amp;lt;code&amp;gt;123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
# Keep this open as we will need to access it later to approve our devices.&lt;br /&gt;
# Optionally, give this network a name as well.&lt;br /&gt;
&lt;br /&gt;
===Preparing the bridge device===&lt;br /&gt;
&lt;br /&gt;
====Generic Linux device running Debian-based distribution====&lt;br /&gt;
&lt;br /&gt;
=====Automated install script=====&lt;br /&gt;
&lt;br /&gt;
=====Manual setup=====&lt;br /&gt;
&lt;br /&gt;
1. Install packages via package manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;apt update &amp;amp;&amp;amp; apt install curl bridge-utils gpg&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Add the ZeroTier GPG Key, download and install ZeroTier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;curl -s &#039;https://raw.githubusercontent.com/zerotier/ZeroTierOne/master/doc/contact%40zerotier.com.gpg&#039; | gpg --import &amp;amp;&amp;amp; if z=$(curl -s &#039;https://install.zerotier.com/&#039; | gpg); then echo &amp;quot;$z&amp;quot; | sudo bash; fi&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Join your ZeroTier network you created earlier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli join 123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Wait for about 5-10 seconds and check if your device appears in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give it a name.&lt;br /&gt;
&lt;br /&gt;
5. Click the wrench icon and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
6. Check that your device has connected to your ZeroTier network:&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli info&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7. Identify your network interfaces and note the name of the wired network interface that will connect to the switch that your cabs will be plugged into, as well as the name of your ZeroTier interface (starts with &amp;lt;code&amp;gt;zt&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ip a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
8. Create a bridge and add the interfaces to the bridge:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addbr br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 eth0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
9. Restart your networking stack to apply the changes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;systemctl restart networking&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, repeat these steps for the device at the other end that will perform the network bridging.&lt;br /&gt;
&lt;br /&gt;
Note: With this, your bridge will be deleted upon reboot - Now is a good time to test and if it doesn&#039;t work, you can simply reboot to undo the changes. If everything works as expected, you can write these lines to &amp;lt;code&amp;gt;/etc/network/interfaces.d/br0&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;auto br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;iface br0 inet dhcp&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;    bridge_ports eth0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will make the bridge stay even after reboots.&lt;br /&gt;
&lt;br /&gt;
====OpenWRT Device====&lt;br /&gt;
&lt;br /&gt;
1. By default, OpenWRT uses a 192.168.1.0/24 subnet, which may overlap with your current network at home - You will want to change this to prevent overlapping IP addresses to prevent packet routing issues. A good option would be to use 192.168.209.1 for the OpenWRT device. Change this on your br-lan interface and then reconnect to your router&#039;s new IP address.&lt;br /&gt;
&lt;br /&gt;
2. Connect your existing network into the WAN/Internet port on your OpenWRT device so has internet connectivity.&lt;br /&gt;
&lt;br /&gt;
3. Navigate to System &amp;gt; Software and click &amp;quot;Refresh Lists&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
4. In the package list, filter for &amp;quot;zerotier&amp;quot; and install the &amp;quot;zerotier&amp;quot; package.&lt;br /&gt;
&lt;br /&gt;
5. SSH into your router and execute the following commands as root:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network=zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci add_list zerotier.openwrt_network.join=&#039;123abc456def789g&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network.enabled=&#039;1&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci commit zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6. Reboot your router.&lt;br /&gt;
&lt;br /&gt;
7. Navigate to Network &amp;gt; Interfaces and click on the Devices tab.&lt;br /&gt;
&lt;br /&gt;
8. Edit the br-lan device. In the dropdown, select the ZeroTier virtual interface (Interface name will start with ztpp).&lt;br /&gt;
&lt;br /&gt;
9. Save and apply the changes.&lt;br /&gt;
&lt;br /&gt;
10. Repeat these steps for any additional OpenWRT devices at other locations.&lt;br /&gt;
&lt;br /&gt;
Wait for about 5-10 seconds and check if your devices appear in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give each one a name.&lt;br /&gt;
&lt;br /&gt;
Click the wrench icon for each device and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP. &lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO - Mix of the steps from above&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=450</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=450"/>
		<updated>2023-11-28T00:13:05Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Manual setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
In order to link one or more cabinets at multiple locations you will need some sort of network device that can bridge Layer 2 network traffic over a VPN connection where each cabinet or cabinets are located. The simplest to set up is [https://zerotier.com/ ZeroTier].&lt;br /&gt;
&lt;br /&gt;
This device could be something like a Linux PC or a router with OpenWRT with at least two network interfaces.&lt;br /&gt;
&lt;br /&gt;
===Create ZeroTier network===&lt;br /&gt;
&lt;br /&gt;
# Navigate to [https://my.zerotier.com/ My ZeroTier] and create an account, then log in and create a network.&lt;br /&gt;
# Note the join code - It will look like this:&lt;br /&gt;
&amp;lt;code&amp;gt;123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
# Keep this open as we will need to access it later to approve our devices.&lt;br /&gt;
# Optionally, give this network a name as well.&lt;br /&gt;
&lt;br /&gt;
===Preparing the bridge device===&lt;br /&gt;
&lt;br /&gt;
====Generic Linux device running Debian-based distribution====&lt;br /&gt;
&lt;br /&gt;
=====Automated install script=====&lt;br /&gt;
&lt;br /&gt;
=====Manual setup=====&lt;br /&gt;
&lt;br /&gt;
1. Install packages via package manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;apt update &amp;amp;&amp;amp; apt install curl bridge-utils gpg&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Add the ZeroTier GPG Key, download and install ZeroTier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;curl -s &#039;https://raw.githubusercontent.com/zerotier/ZeroTierOne/master/doc/contact%40zerotier.com.gpg&#039; | gpg --import &amp;amp;&amp;amp; if z=$(curl -s &#039;https://install.zerotier.com/&#039; | gpg); then echo &amp;quot;$z&amp;quot; | sudo bash; fi&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Join your ZeroTier network you created earlier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli join 123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Wait for about 5-10 seconds and check if your device appears in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give it a name.&lt;br /&gt;
&lt;br /&gt;
5. Click the wrench icon and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
6. Check that your device has connected to your ZeroTier network:&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli info&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7. Identify your network interfaces and note the name of the wired network interface that will connect to the switch that your cabs will be plugged into, as well as the name of your ZeroTier interface (starts with &amp;lt;code&amp;gt;zt&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ip a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
8. Create a bridge and add the interfaces to the bridge:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addbr br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 eth0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
9. Restart your networking stack to apply the changes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;systemctl restart networking&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, repeat these steps for the device at the other end that will perform the network bridging.&lt;br /&gt;
&lt;br /&gt;
Note: With this, your bridge will be deleted upon reboot - Now is a good time to test and if it doesn&#039;t work, you can simply reboot to undo the changes. If everything works as expected, you can write these lines to &amp;lt;code&amp;gt;/etc/network/interfaces.d/br0&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;auto br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;iface br0 inet dhcp&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;    bridge_ports eth0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will make the bridge stay even after reboots.&lt;br /&gt;
&lt;br /&gt;
====OpenWRT Device====&lt;br /&gt;
&lt;br /&gt;
# By default, OpenWRT uses a 192.168.1.0/24 subnet, which may overlap with your current network at home - You will want to change this to prevent overlapping IP addresses to prevent packet routing issues. A good option would be to use 192.168.209.1 for the OpenWRT device. Change this on your br-lan interface and then reconnect to your router&#039;s new IP address.&lt;br /&gt;
&lt;br /&gt;
# Connect your existing network into the WAN/Internet port on your OpenWRT device so has internet connectivity.&lt;br /&gt;
&lt;br /&gt;
# Navigate to System &amp;gt; Software and click &amp;quot;Refresh Lists&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
# In the package list, filter for &amp;quot;zerotier&amp;quot; and install the &amp;quot;zerotier&amp;quot; package.&lt;br /&gt;
&lt;br /&gt;
# SSH into your router and execute the following commands as root:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network=zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci add_list zerotier.openwrt_network.join=&#039;123abc456def789g&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network.enabled=&#039;1&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci commit zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Reboot your router.&lt;br /&gt;
&lt;br /&gt;
# Navigate to Network &amp;gt; Interfaces and click on the Devices tab.&lt;br /&gt;
&lt;br /&gt;
# Edit the br-lan device. In the dropdown, select the ZeroTier virtual interface (Interface name will start with ztpp).&lt;br /&gt;
&lt;br /&gt;
# Save and apply the changes.&lt;br /&gt;
&lt;br /&gt;
# Repeat this step for any additional OpenWRT devices at other locations.&lt;br /&gt;
&lt;br /&gt;
== Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=449</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=449"/>
		<updated>2023-11-28T00:11:58Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Real cabinet(s) at multiple physical locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
In order to link one or more cabinets at multiple locations you will need some sort of network device that can bridge Layer 2 network traffic over a VPN connection where each cabinet or cabinets are located. The simplest to set up is [https://zerotier.com/ ZeroTier].&lt;br /&gt;
&lt;br /&gt;
This device could be something like a Linux PC or a router with OpenWRT with at least two network interfaces.&lt;br /&gt;
&lt;br /&gt;
===Create ZeroTier network===&lt;br /&gt;
&lt;br /&gt;
# Navigate to [https://my.zerotier.com/ My ZeroTier] and create an account, then log in and create a network.&lt;br /&gt;
# Note the join code - It will look like this:&lt;br /&gt;
&amp;lt;code&amp;gt;123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
# Keep this open as we will need to access it later to approve our devices.&lt;br /&gt;
# Optionally, give this network a name as well.&lt;br /&gt;
&lt;br /&gt;
===Preparing the bridge device===&lt;br /&gt;
&lt;br /&gt;
====Generic Linux device running Debian-based distribution====&lt;br /&gt;
&lt;br /&gt;
=====Automated install script=====&lt;br /&gt;
&lt;br /&gt;
=====Manual setup=====&lt;br /&gt;
&lt;br /&gt;
# Install packages via package manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;apt update &amp;amp;&amp;amp; apt install curl bridge-utils gpg&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Add the ZeroTier GPG Key, download and install ZeroTier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;curl -s &#039;https://raw.githubusercontent.com/zerotier/ZeroTierOne/master/doc/contact%40zerotier.com.gpg&#039; | gpg --import &amp;amp;&amp;amp; if z=$(curl -s &#039;https://install.zerotier.com/&#039; | gpg); then echo &amp;quot;$z&amp;quot; | sudo bash; fi&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Join your ZeroTier network you created earlier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli join 123abc456def789g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Wait for about 5-10 seconds and check if your device appears in your My ZeroTier account, then check the &amp;quot;Auth?&amp;quot; checkbox and optionally give it a name.&lt;br /&gt;
&lt;br /&gt;
# Click the wrench icon and check the following boxes: Allow Ethernet Bridging, Do Not Auto-Assign IP.&lt;br /&gt;
&lt;br /&gt;
# Check that your device has connected to your ZeroTier network:&lt;br /&gt;
&amp;lt;code&amp;gt;zerotier-cli info&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Identify your network interfaces and note the name of the wired network interface that will connect to the switch that your cabs will be plugged into, as well as the name of your ZeroTier interface (starts with &amp;lt;code&amp;gt;zt&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ip a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Create a bridge and add the interfaces to the bridge:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addbr br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 eth0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;brctl addif br0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Restart your networking stack to apply the changes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;systemctl restart networking&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From there, repeat these steps for the device at the other end that will perform the network bridging.&lt;br /&gt;
&lt;br /&gt;
Note: With this, your bridge will be deleted upon reboot - Now is a good time to test and if it doesn&#039;t work, you can simply reboot to undo the changes. If everything works as expected, you can write these lines to &amp;lt;code&amp;gt;/etc/network/interfaces.d/br0&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;auto br0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;iface br0 inet dhcp&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;    bridge_ports eth0 ztppabc123&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will make the bridge stay even after reboots.&lt;br /&gt;
&lt;br /&gt;
====OpenWRT Device====&lt;br /&gt;
&lt;br /&gt;
# By default, OpenWRT uses a 192.168.1.0/24 subnet, which may overlap with your current network at home - You will want to change this to prevent overlapping IP addresses to prevent packet routing issues. A good option would be to use 192.168.209.1 for the OpenWRT device. Change this on your br-lan interface and then reconnect to your router&#039;s new IP address.&lt;br /&gt;
&lt;br /&gt;
# Connect your existing network into the WAN/Internet port on your OpenWRT device so has internet connectivity.&lt;br /&gt;
&lt;br /&gt;
# Navigate to System &amp;gt; Software and click &amp;quot;Refresh Lists&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
# In the package list, filter for &amp;quot;zerotier&amp;quot; and install the &amp;quot;zerotier&amp;quot; package.&lt;br /&gt;
&lt;br /&gt;
# SSH into your router and execute the following commands as root:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network=zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci add_list zerotier.openwrt_network.join=&#039;123abc456def789g&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci set zerotier.openwrt_network.enabled=&#039;1&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;uci commit zerotier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# Reboot your router.&lt;br /&gt;
&lt;br /&gt;
# Navigate to Network &amp;gt; Interfaces and click on the Devices tab.&lt;br /&gt;
&lt;br /&gt;
# Edit the br-lan device. In the dropdown, select the ZeroTier virtual interface (Interface name will start with ztpp).&lt;br /&gt;
&lt;br /&gt;
# Save and apply the changes.&lt;br /&gt;
&lt;br /&gt;
# Repeat this step for any additional OpenWRT devices at other locations.&lt;br /&gt;
&lt;br /&gt;
== Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=448</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=448"/>
		<updated>2023-11-27T23:08:19Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: /* Real cabinet(s) and MAME PC(s) at one physical location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Test if game can run at full speed on PC (critical for reliable linked play)&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=447</id>
		<title>Arcade Cabinet Linking</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Arcade_Cabinet_Linking&amp;diff=447"/>
		<updated>2023-11-27T23:07:05Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Created page with &amp;quot;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.  Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article goes over all the aspects you need to know when it comes to linking either real physical cabinets, PCs running MAME, or a combination of the two. Please note these tutorials are written with the expectation you have basic computer knowledge like how to use a command line interface as well as fundamental networking concepts.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: MAME networking support is still very much in an alpha state. The emulator has a tendency to crash at random and wireless interfaces are &#039;&#039;&#039;NOT SUPPORTED&#039;&#039;&#039;. You must use a wired network interface. Additionally this likely only works on Windows and Linux (unverified) - MacOS is not supported.&lt;br /&gt;
&lt;br /&gt;
First, determine which scenario applies to your setup the best by looking at the table of contents:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Real cabinets at one physical location==&lt;br /&gt;
&lt;br /&gt;
This is the easiest scenario - All you simply have to do is connect one or more (maximum of 8) cabs to the same unmanaged network switch. Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab. From there reboot back into the game and start a game and select a course on one cab. All other cabs should get an invitation to join the game that is about to start.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) and MAME PC(s) at one physical location==&lt;br /&gt;
&lt;br /&gt;
First, connect one or more (maximum of 8) cabs and/or PCs to the same unmanaged network switch.&lt;br /&gt;
&lt;br /&gt;
TODO: Detailed steps&lt;br /&gt;
&lt;br /&gt;
* Install TAP adapter&lt;br /&gt;
* Create bridge between NIC and TAP adapter&lt;br /&gt;
* Configure MAME to use TAP adapter&lt;br /&gt;
* Set up game (change car color/cab number, network test)&lt;br /&gt;
&lt;br /&gt;
Afterwords, adjust each cabinet&#039;s setting so that the car color (for San Francisco Rush/Rush The Rock) or cabinet number (for Rush 2049) is different for each cab. You can then enter the network test on every cab through the test menu - Each cab should show up on each other cab.&lt;br /&gt;
&lt;br /&gt;
==Real cabinet(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Real cabinet(s) and MAME PC(s) at multiple physical locations==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Main_Page&amp;diff=92</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Main_Page&amp;diff=92"/>
		<updated>2021-10-22T10:17:58Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
=== &#039;&#039;&#039;Notice: We are still working on populating content on the Wiki, so please be patient as we keep making changes and updates to make the site easier to use and have more information relevant to San Francisco Rush. If you&#039;d like to contribute, feel free to [[Special:CreateAccount|sign up]] for an account and start making and editing pages!&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the San Francisco Rush Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
This wiki is dedicated to all things relating to the game series &amp;quot;San Francisco Rush&amp;quot; by Atari Games. We cover all San Francisco Rush related topics, including games, detailed information about the multiple console ports, marketing materials, known glitches and tricks, community efforts, staff who worked on the games, and other relevant resources.&lt;br /&gt;
&lt;br /&gt;
To get started, use the search bar at the top right of the page, select a category or sub-article under this text, or if you&#039;re feeling lucky, try heading to a [[Special:Random|random page]] now!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;main_page_row&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;main_page_column&amp;quot;&amp;gt;&lt;br /&gt;
=== Games ===&lt;br /&gt;
* [[San Francisco Rush: Extreme Racing (Arcade)]]&lt;br /&gt;
** [[San Francisco Rush The Rock: Alcatraz Edition (Arcade)]]&lt;br /&gt;
** [[San Francisco Rush: Extreme Racing (Console)]]&lt;br /&gt;
* [[Rush 2: Extreme Racing USA]]&lt;br /&gt;
* [[San Francisco Rush: 2049 (Arcade)]]&lt;br /&gt;
** [[San Francisco Rush: 2049 Tournament Edition]]&lt;br /&gt;
** [[San Francisco Rush: 2049 Special Edition]]&lt;br /&gt;
** [[San Francisco Rush: 2049 (Console)]]&lt;br /&gt;
* &amp;lt;strike&amp;gt;L.A. Rush&amp;lt;/strike&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div class=&amp;quot;main_page_column&amp;quot;&amp;gt;&lt;br /&gt;
=== Notable People ===&lt;br /&gt;
* [[Ed Logg]]&lt;br /&gt;
* [[Gunnar Madsen]]&lt;br /&gt;
* [[Barry Leitch]]&lt;br /&gt;
* [[Steve Reisenberger]]&lt;br /&gt;
* [[John Ray]]&lt;br /&gt;
&amp;lt;!--- Have to make sure the sections are of equal length or else the formatting looks kinda screwed up. ---&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div class=&amp;quot;main_page_column&amp;quot;&amp;gt;&lt;br /&gt;
=== Community Efforts &amp;amp; Content ===&lt;br /&gt;
* [[San Francisco Rush Wiki:About]]&lt;br /&gt;
* [https://discord.gg/3sA5Pkd Team Rush Discord]&lt;br /&gt;
* [[Rush 2049 Legacy Edition]]&lt;br /&gt;
* [[Project San Francisco]]&lt;br /&gt;
* [[Content Matching]]&lt;br /&gt;
* [[Fast Times Leaderboard]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div class=&amp;quot;main_page_column&amp;quot;&amp;gt;&lt;br /&gt;
=== Other Links ===&lt;br /&gt;
* TODO&lt;br /&gt;
* Add content here...&lt;br /&gt;
* Nothin&#039; nasty now!&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=MediaWiki:Common.css&amp;diff=91</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=MediaWiki:Common.css&amp;diff=91"/>
		<updated>2021-10-22T10:16:33Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Create two equal columns that floats next to each other */&lt;br /&gt;
.main_page_column {&lt;br /&gt;
  float: left;&lt;br /&gt;
  width: 50%;&lt;br /&gt;
  padding: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Clear floats after the columns */&lt;br /&gt;
.main_page_row:after {&lt;br /&gt;
  content: &amp;quot;&amp;quot;;&lt;br /&gt;
  display: table;&lt;br /&gt;
  clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Responsive layout - makes the two columns stack on top of each other instead of next to each other */&lt;br /&gt;
@media screen and (max-width:600px) {&lt;br /&gt;
  .main_page_column {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=MediaWiki:Common.css&amp;diff=90</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=MediaWiki:Common.css&amp;diff=90"/>
		<updated>2021-10-22T10:10:29Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Created page with &amp;quot;* {   box-sizing: border-box; }  body {   margin: 0; }   /* Create two equal columns that floats next to each other */ .main_page_column {   float: left;   width: 50%;   paddi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* {&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Create two equal columns that floats next to each other */&lt;br /&gt;
.main_page_column {&lt;br /&gt;
  float: left;&lt;br /&gt;
  width: 50%;&lt;br /&gt;
  padding: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Clear floats after the columns */&lt;br /&gt;
.main_page_row:after {&lt;br /&gt;
  content: &amp;quot;&amp;quot;;&lt;br /&gt;
  display: table;&lt;br /&gt;
  clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Responsive layout - makes the three columns stack on top of each other instead of next to each other */&lt;br /&gt;
@media screen and (max-width:600px) {&lt;br /&gt;
  .main_page_column {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Main_Page&amp;diff=89</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Main_Page&amp;diff=89"/>
		<updated>2021-10-22T08:54:35Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- CSS Formatting ---&amp;gt;&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
.container {&lt;br /&gt;
  top: 20px;&lt;br /&gt;
  left: 20px;&lt;br /&gt;
  width: 400px;&lt;br /&gt;
  height: 300px;&lt;br /&gt;
  border-style: dotted;&lt;br /&gt;
  border-width: 1px;&lt;br /&gt;
  padding: 20px;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
=== &#039;&#039;&#039;Notice: We are still working on populating content on the Wiki, so please be patient as we keep making changes and updates to make the site easier to use and have more information relevant to San Francisco Rush. If you&#039;d like to contribute, feel free to [[Special:CreateAccount|sign up]] for an account and start making and editing pages!&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the San Francisco Rush Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
This wiki is dedicated to all things relating to the game series &amp;quot;San Francisco Rush&amp;quot; by Atari Games. We cover all San Francisco Rush related topics, including games, detailed information about the multiple console ports, marketing materials, known glitches and tricks, community efforts, staff who worked on the games, and other relevant resources.&lt;br /&gt;
&lt;br /&gt;
To get started, use the search bar at the top right of the page, select a category or sub-article under this text, or if you&#039;re feeling lucky, try heading to a [[Special:Random|random page]] now!&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Sf2049&amp;diff=85</id>
		<title>Sf2049</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Sf2049&amp;diff=85"/>
		<updated>2021-10-22T07:11:05Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Camo Yoshi moved page Sf2049 to San Francisco Rush: 2049 (Arcade): Renaming to have a more discriptive page title and URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[San Francisco Rush: 2049 (Arcade)]]&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=San_Francisco_Rush_2049_(Arcade)&amp;diff=84</id>
		<title>San Francisco Rush 2049 (Arcade)</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=San_Francisco_Rush_2049_(Arcade)&amp;diff=84"/>
		<updated>2021-10-22T07:11:05Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Camo Yoshi moved page Sf2049 to San Francisco Rush: 2049 (Arcade): Renaming to have a more discriptive page title and URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== San Francisco Rush 2049 ==&lt;br /&gt;
&lt;br /&gt;
[[File:San Francisco Rush 2049 Cover Art.jpg|frameless|right|Story]]&lt;br /&gt;
&lt;br /&gt;
== Tracks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cars ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &#039;&#039;&#039;Available in San Francisco Rush 2049 Special Edition&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 1&#039;&#039;&#039; || [[File:Car1pj1.png|143x143px|frameless|Available from start]] || [[File:Car1pj2.png|143x143px|frameless|Available from start]] ||[[File:Car1pj3.png|143x143px|frameless|Available from start]] || [[File:Car1pj4.png|143x143px|frameless|Available from start]] || [[File:Car1pj5.png|143x143px|frameless|Available from start]] || [[File:Car1pj6.png|143x143px|frameless|Available from start]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 2&#039;&#039;&#039; || [[File:Car2pj1.png|143x143px|frameless|Available from start]] || [[File:Car2pj2.png|143x143px|frameless|Available from start]] || [[File:Car2pj3.png|143x143px|frameless|Available from start]] || [[File:Car2pj4.png|143x143px|frameless|Available from start]] || [[File:Car2pj5.png|143x143px|frameless|Fast Times unlock]] || [[File:Car2pj6.png|143x143px|frameless|Fast Times unlock]] || [[File:Car2pj7.png|143x143px|frameless|Fast Times unlock]] || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 3&#039;&#039;&#039; || [[File:Car3pj1.png|143x143px|frameless|Available from start]] || [[File:Car3pj2.png|143x143px|frameless|Available from start]] || [[File:Car3pj3.png|143x143px|frameless|Available from start]] || [[File:Car3pj4.png|143x143px|frameless|Available from start]] || [[File:Car3pj5.png|143x143px|frameless|Fast Times unlock]] || [[File:Car3pj6.png|143x143px|frameless|Fast Times unlock]] || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 4&#039;&#039;&#039; || [[File:Car4pj1.png|143x143px|frameless|Available from start]] || [[File:Car4pj2.png|143x143px|frameless|Available from start]] || [[File:Car4pj3.png|143x143px|frameless|Available from start]] || [[File:Car4pj4.png|143x143px|frameless|Available from start]] || [[File:Car4pj5.png|143x143px|frameless|Available from start]] || [[File:Car4pj6.png|143x143px|frameless|Unlocked at 10 plays]] || [[File:Car4pj7.png|143x143px|frameless|Unlocked at 100 plays]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 5&#039;&#039;&#039; || [[File:Car5pj1.png|143x143px|frameless|Available from start]] || [[File:Car5pj2.png|143x143px|frameless|Available from start]] || [[File:Car5pj3.png|143x143px|frameless|Available from start]] || [[File:Car5pj4.png|143x143px|frameless|Available from start]] || [[File:Car5pj5.png|143x143px|frameless|Unlocked by collecting 25 Coins on selected Track]] || [[File:Car5pj6.png|143x143px|frameless|Unlocked by collecting 50 Coins on selected Track]] || [[File:Car5pj7.png|143x143px|frameless|Unlocked by collecting 75 Coins on selected Track]] || [[File:Car5pj8.png|143x143px|frameless|Unlocked by collecting 100 Coins on selected Track]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 6&#039;&#039;&#039; || [[File:Car6pj1.png|143x143px|frameless|Available from start]] || [[File:Car6pj2.png|143x143px|frameless|Available from start]] || [[File:Car6pj3.png|143x143px|frameless|Available from start]] || [[File:Car6pj4.png|143x143px|frameless|Available from start]] || [[File:Car6pj5.png|143x143px|frameless|Unlocked by winning 8 linked races on selected Track]] || [[File:Car6pj6.png|143x143px|frameless|Unlocked by winning 50 linked races on selected Track]] || [[File:Car6pj7.png|143x143px|frameless|Unlocked by winning 100 linked races on selected Track]] || [[File:Car6pj8.png|143x143px|frameless|Unlocked by winning 200 linked races on selected Track]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 7&#039;&#039;&#039; || [[File:Car7pj1.png|143x143px|frameless|Unlocked by accumulating 100 Miles, Available from start on Special Edition]] || [[File:Car7pj2.png|143x143px|frameless|Unlocked by accumulating 200 Miles]] || [[File:Car7pj3.png|143x143px|frameless|Unlocked by accumulating 400 Miles]] || [[File:Car7pj4.png|143x143px|frameless|Unlocked by accumulating 1000 Miles]] || [[File:Car7pj5.png|143x143px|frameless|Unlocked by accumulating 1500 Miles]] || [[File:Car7pj6.png|143x143px|frameless|Unlocked by accumulating 2049 Miles]] || [[File:Car7pj7.png|143x143px|frameless|Unlocked by accumulating 5000 Miles]] || [[File:Car7pj8.png|143x143px|frameless|Unlocked by accumulating 10000 Miles]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+ &#039;&#039;&#039;Available in San Francisco Rush 2049 Special Edition&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 8&#039;&#039;&#039; || [[File:Car8pj1.png|143x143px|frameless|Available from start]] || [[File:Car8pj2.png|143x143px|frameless|Available from start]] ||[[File:Car8pj3.png|143x143px|frameless|Mileage Unlock]] || [[File:Car8pj4.png|143x143px|frameless|Mileage Unlock]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 9&#039;&#039;&#039; || [[File:Car9pj1.png|143x143px|frameless|Available from start]] || [[File:Car9pj2.png|143x143px|frameless|Available from start]] ||[[File:Car9pj3.png|143x143px|frameless|Mileage Unlock]] || [[File:Car9pj4.png|143x143px|frameless|Mileage Unlock]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 10&#039;&#039;&#039; || [[File:Car10pj1.png|143x143px|frameless|Available from start]] || [[File:Car10pj2.png|143x143px|frameless|Available from start]] ||[[File:Car10pj3.png|143x143px|frameless|Mileage Unlock]] || [[File:Car10pj4.png|143x143px|frameless|Mileage Unlock]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Car 11&#039;&#039;&#039; || [[File:Car11pj1.png|143x143px|frameless|Mileage Unlock]] || [[File:Car11pj2.png|143x143px|frameless|Mileage Unlock]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Rush2049.com&amp;diff=83</id>
		<title>Rush2049.com</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Rush2049.com&amp;diff=83"/>
		<updated>2021-10-22T07:08:59Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Created page with &amp;quot;rush2049.com was the official website for all things relating to San Francisco Rush: 2049 by Atari and Midway, hosted from 1999 to approximately early 2001, up until Midway ha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;rush2049.com was the official website for all things relating to San Francisco Rush: 2049 by Atari and Midway, hosted from 1999 to approximately early 2001, up until Midway had the domain redirect to their own official site.&lt;br /&gt;
&lt;br /&gt;
From archives such as [https://archive.org/ The Wayback Machine] and https://rush-2049.com/, an unofficial reconstruction of the site with most assets being functional, we can determine the site had mostly marketing material, staff credits, and a high-score submission system of some kind (however this could not easily be preserved due to the dynamic web technologies used at the time).&lt;br /&gt;
&lt;br /&gt;
We have taken a archival copy as of Fri, 22 Oct 2021 06:01:45 GMT and made it available [https://sfrush.org/archive/rush-2049.com/ here] for viewing.&lt;br /&gt;
&lt;br /&gt;
Please note that the following links/site content does not work:&lt;br /&gt;
&lt;br /&gt;
* HI SCORES link does not work&lt;br /&gt;
* Links to external sites outside of the domain such as &amp;quot;midwayarcade.com&amp;quot; do not work&lt;br /&gt;
* The ESRB Privacy Notice link does not work at the bottom of the page&lt;br /&gt;
&lt;br /&gt;
Please notify a Wiki Maintainer on the Discord server if you find any more issues with the site.&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=San_Francisco_Rush_Wiki:About&amp;diff=12</id>
		<title>San Francisco Rush Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=San_Francisco_Rush_Wiki:About&amp;diff=12"/>
		<updated>2021-10-12T07:47:14Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Created page with &amp;quot;TODO  This wiki is made for and by fans of the game series, San Francisco Rush.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TODO&lt;br /&gt;
&lt;br /&gt;
This wiki is made for and by fans of the game series, San Francisco Rush.&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=Main_Page&amp;diff=11</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=Main_Page&amp;diff=11"/>
		<updated>2021-10-12T07:46:32Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Nothin&#039; nasty now!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Welcome to the unofficial San Francisco Rush Wiki!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still in the process of creating content for the Wiki and getting things set up, but feel free to join our Discord (link on the sidebar on your left)!&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=MediaWiki:Sidebar&amp;diff=10</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=MediaWiki:Sidebar&amp;diff=10"/>
		<updated>2021-10-12T06:17:23Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** https://discord.gg/3sA5Pkd|Team Rush Discord&lt;br /&gt;
** helppage|help-mediawiki&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=MediaWiki:Sidebar&amp;diff=9</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=MediaWiki:Sidebar&amp;diff=9"/>
		<updated>2021-10-12T06:16:03Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Created page with &amp;quot; * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** [https://discord.gg/3sA5Pkd Team Rush Discord] ** helppage|he...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** [https://discord.gg/3sA5Pkd Team Rush Discord]&lt;br /&gt;
** helppage|help-mediawiki&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
	<entry>
		<id>https://sfrush.org/index.php?title=User:Camo_Yoshi&amp;diff=8</id>
		<title>User:Camo Yoshi</title>
		<link rel="alternate" type="text/html" href="https://sfrush.org/index.php?title=User:Camo_Yoshi&amp;diff=8"/>
		<updated>2021-10-12T05:54:03Z</updated>

		<summary type="html">&lt;p&gt;Camo Yoshi: Created page with &amp;quot;Hello, I&amp;#039;m Camo Yoshi. I maintain the underlying server that runs this wiki and makes the backend function. If something is broken on the Wiki, it&amp;#039;s likely my fault.  Discord:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I&#039;m Camo Yoshi. I maintain the underlying server that runs this wiki and makes the backend function. If something is broken on the Wiki, it&#039;s likely my fault.&lt;br /&gt;
&lt;br /&gt;
Discord: Camo Yoshi#1603&lt;/div&gt;</summary>
		<author><name>Camo Yoshi</name></author>
	</entry>
</feed>